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authordakkar <dakkar@thenautilus.net>2019-02-01 14:41:31 +0000
committerdakkar <dakkar@thenautilus.net>2019-02-07 17:43:53 +0000
commit90ec3862003b7513692480f5c3c57c78960a86eb (patch)
tree103b3f9ed8c17ee9ab38321944ac860c721b5fac /Model01-Firmware.ino
parentMerge pull request #77 from keyboardio/eeprom-keymap-deprecation-fix (diff)
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less LED stuff
Diffstat (limited to 'Model01-Firmware.ino')
-rw-r--r--Model01-Firmware.ino30
1 files changed, 15 insertions, 15 deletions
diff --git a/Model01-Firmware.ino b/Model01-Firmware.ino
index 7074861..638d4a9 100644
--- a/Model01-Firmware.ino
+++ b/Model01-Firmware.ino
@@ -43,19 +43,19 @@
#include "Kaleidoscope-LEDEffect-SolidColor.h"
// Support for an LED mode that makes all the LEDs 'breathe'
-#include "Kaleidoscope-LEDEffect-Breathe.h"
+//#include "Kaleidoscope-LEDEffect-Breathe.h"
// Support for an LED mode that makes a red pixel chase a blue pixel across the keyboard
-#include "Kaleidoscope-LEDEffect-Chase.h"
+//#include "Kaleidoscope-LEDEffect-Chase.h"
// Support for LED modes that pulse the keyboard's LED in a rainbow pattern
-#include "Kaleidoscope-LEDEffect-Rainbow.h"
+//#include "Kaleidoscope-LEDEffect-Rainbow.h"
// Support for an LED mode that lights up the keys as you press them
-#include "Kaleidoscope-LED-Stalker.h"
+//#include "Kaleidoscope-LED-Stalker.h"
// Support for an LED mode that prints the keys you press in letters 4px high
-#include "Kaleidoscope-LED-AlphaSquare.h"
+//#include "Kaleidoscope-LED-AlphaSquare.h"
// Support for Keyboardio's internal keyboard testing mode
#include "Kaleidoscope-Model01-TestMode.h"
@@ -443,28 +443,28 @@ KALEIDOSCOPE_INIT_PLUGINS(
// The rainbow effect changes the color of all of the keyboard's keys at the same time
// running through all the colors of the rainbow.
- LEDRainbowEffect,
+ //LEDRainbowEffect,
// The rainbow wave effect lights up your keyboard with all the colors of a rainbow
// and slowly moves the rainbow across your keyboard
- LEDRainbowWaveEffect,
+ //LEDRainbowWaveEffect,
// The chase effect follows the adventure of a blue pixel which chases a red pixel across
// your keyboard. Spoiler: the blue pixel never catches the red pixel
- LEDChaseEffect,
+ //LEDChaseEffect,
// These static effects turn your keyboard's LEDs a variety of colors
solidRed, solidOrange, solidYellow, solidGreen, solidBlue, solidIndigo, solidViolet,
// The breathe effect slowly pulses all of the LEDs on your keyboard
- LEDBreatheEffect,
+ //LEDBreatheEffect,
// The AlphaSquare effect prints each character you type, using your
// keyboard's LEDs as a display
- AlphaSquareEffect,
+ //AlphaSquareEffect,
// The stalker effect lights up the keys you've pressed recently
- StalkerEffect,
+ //StalkerEffect,
// The numpad plugin is responsible for lighting up the 'numpad' mode
// with a custom LED effect
@@ -505,17 +505,17 @@ void setup() {
NumPad.numPadLayer = NUMPAD;
// We configure the AlphaSquare effect to use RED letters
- AlphaSquare.color = CRGB(255, 0, 0);
+ // AlphaSquare.color = CRGB(255, 0, 0);
// We set the brightness of the rainbow effects to 150 (on a scale of 0-255)
// This draws more than 500mA, but looks much nicer than a dimmer effect
- LEDRainbowEffect.brightness(150);
- LEDRainbowWaveEffect.brightness(150);
+ // LEDRainbowEffect.brightness(150);
+ //LEDRainbowWaveEffect.brightness(150);
// The LED Stalker mode has a few effects. The one we like is called
// 'BlazingTrail'. For details on other options, see
// https://github.com/keyboardio/Kaleidoscope/blob/master/doc/plugin/LED-Stalker.md
- StalkerEffect.variant = STALKER(BlazingTrail);
+ //StalkerEffect.variant = STALKER(BlazingTrail);
// We want to make sure that the firmware starts with LED effects off
// This avoids over-taxing devices that don't have a lot of power to share