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path: root/Model01-Firmware.ino
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* | Make the Quote transparent on the NUMPAD layer.Gergely Nagy2018-03-10
* | Use CRGB type for AlphaSquare color, so ints are in common orderDan Bernier2018-03-08
* | Add support for host power management (suspend & wakeup)Gergely Nagy2017-12-16
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* Now that 'Consumer_Mute' is no longer blocked by 'is_internal', we canv1.22Jesse Vincent2017-11-13
* astyle fixesJesse Vincent2017-11-13
* Swap the order of the Numpad and Fn layers, so it's possible to get toJesse Vincent2017-11-13
* Switch from the NumLock library to the NumPad library.Jesse Vincent2017-11-12
* Added a couple "to be documented" itemsJennifer Leigh2017-10-04
* Make the sketch use backslash lessCsilla Nagyné Martinák2017-10-04
* Fix misleading indentation in all three layers' keymapsCraig Disselkoen2017-10-03
* update to shifttolayer and instead of the old keymap_n_momentary macros;Jesse Vincent2017-10-03
* Remove the NULL from the end of Kaleidoscope.useCsilla Nagyné Martinák2017-10-03
* clean up indentation of keymapsJesse Vincent2017-10-02
* remove the special NUMPAD_ID definition; move the keymap definitions into the...Jesse Vincent2017-10-02
* Doc updates as suggested by @cdisselkoen++Jesse Vincent2017-10-02
* Slightly simplify the default keymaps, removing some duplicationJesse Vincent2017-10-02
* Close a commentJesse Vincent2017-10-02
* astyleJesse Vincent2017-10-02
* First pass at comments on the rest of the default sketchJesse Vincent2017-10-02
* comment much of the default sketchJesse Vincent2017-10-02
* We're not actually exposing BootKeyboard yet.Jesse Vincent2017-10-02
* Move some LED color definitions to after the macro defnitions.Jesse Vincent2017-10-02
* move the hopefully-going-away numpad keymap id definition closer toJesse Vincent2017-10-02
* reorganize imports for a little more clarityJesse Vincent2017-10-02
* whitespaceJesse Vincent2017-10-02
* Refactor macro code to remove hand-coded numbers and make code a bit more rea...Jesse Vincent2017-10-02
* astyleJesse Vincent2017-10-02
* Remove a couple of C preprocessor macros involved in the definition ofJesse Vincent2017-10-02
* DEBUG_SERIAL is unused. kill itJesse Vincent2017-10-02
* replace a magic seeming constant with a macroJesse Vincent2017-10-02
* decompose a conditional to make it easier to read and refactorJesse Vincent2017-10-02
* Kaleidoscope.setup no longer takes an argumentJesse Vincent2017-10-02
* change the name of a compiler macro to make it clear that it's an idJesse Vincent2017-10-02
* rename our keymaps to be more consistent.Jesse Vincent2017-10-02
* Updated to use the new NumLock pluginGergely Nagy2017-10-01
* Updated to use the new LEDMode/LEDControl APIsGergely Nagy2017-08-16
* astylev1.13v1.12v1.11Jesse Vincent2017-08-13
* We had the wrong key definition for what keyboards actually use as thev1.10Jesse Vincent2017-08-13
* First pass at adding in the boot greeting plugin to make the LED keyJesse Vincent2017-08-13
* Switch our mute key to Key_Mute in the hope that it works better on OSXJesse Vincent2017-08-07
* Turn the Fn keys into Keymap1_MomentaryGergely Nagy2017-07-30
* astyleJesse Vincent2017-07-25
* Fix key repeat on Any. Port to new hid facade apiJesse Vincent2017-07-25
* switch to new CamelCased' toggle functionsJesse Vincent2017-07-24
* Update to work with an argument-less NumLock.toggle()Gergely Nagy2017-07-02
* move the rainbow effects earlier in the effect listv1.02Jesse Vincent2017-06-19
* brighten up the rainbow effectsv1.01Jesse Vincent2017-06-12
* Move the version key to "any" on the numlock layerv1.0Jesse Vincent2017-06-12
* Macro.type needs PSTR() macros around strings.Jesse Vincent2017-06-11
* That's a stacked keymapJesse Vincent2017-06-10