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author | dakkar <dakkar@thenautilus.net> | 2012-03-04 14:35:56 +0000 |
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committer | dakkar <dakkar@thenautilus.net> | 2012-03-04 14:35:56 +0000 |
commit | 4083c0d2682250893e5165fe4f3427d72c24c15f (patch) | |
tree | faf24b573b36abf9148e08cacb6fcb3679cf364a /keylayout/Vendor_054c_Product_0268.kl | |
parent | Merge branch 'master' into dvorak (diff) | |
parent | update from ICS 4.0.0 (diff) | |
download | tf101-dvorak-keyboard-4083c0d2682250893e5165fe4f3427d72c24c15f.tar.gz tf101-dvorak-keyboard-4083c0d2682250893e5165fe4f3427d72c24c15f.tar.bz2 tf101-dvorak-keyboard-4083c0d2682250893e5165fe4f3427d72c24c15f.zip |
Merge branch 'master' into dvorak
Diffstat (limited to 'keylayout/Vendor_054c_Product_0268.kl')
-rw-r--r-- | keylayout/Vendor_054c_Product_0268.kl | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/keylayout/Vendor_054c_Product_0268.kl b/keylayout/Vendor_054c_Product_0268.kl index f8ac6a3..cc31980 100644 --- a/keylayout/Vendor_054c_Product_0268.kl +++ b/keylayout/Vendor_054c_Product_0268.kl @@ -15,27 +15,34 @@ # # Sony Playstation(R)3 Controller # +# NVIDIA Normalized Gamepad key 0x124 DPAD_UP key 0x125 DPAD_RIGHT key 0x126 DPAD_DOWN key 0x127 DPAD_LEFT -key 0x120 BUTTON_SELECT +# Button "Select" maps to BACK. +key 0x120 BACK key 0x123 BUTTON_START -key 0x12f BUTTON_A -key 0x12c BUTTON_B -key 0x12e BUTTON_X -key 0x12d BUTTON_Y +# Button with square image maps to BUTTON_X, due to placement analogy. +key 0x12f BUTTON_X +# Button with triangle image maps to BUTTON_Y, due to placement analogy. +key 0x12c BUTTON_Y +# Button with cross image maps to BUTTON_A, due to placement analogy. +key 0x12e BUTTON_A +# Button with circle image maps to BUTTON_B, due to placement analogy. +key 0x12d BUTTON_B key 0x12a BUTTON_L1 key 0x12b BUTTON_R1 key 0x128 BUTTON_L2 key 0x129 BUTTON_R2 +# These two keycodes are for click (press from above) on analog sticks. key 0x121 BUTTON_THUMBL key 0x122 BUTTON_THUMBR -# PS key -key 0x2d0 BUTTON_1 +# Button with PlayStation logo maps to HOME +key 0x2d0 HOME # Left Analog Stick axis 0x00 X @@ -45,7 +52,7 @@ axis 0x01 Y axis 0x02 Z axis 0x05 RZ -# DPAD +# D-pad axes # axis 0x2c -HAT_Y # axis 0x2d +HAT_X # axis 0x2e +HAT_Y |