From fcacc6b79dd6c8af22db75ed021c284568386557 Mon Sep 17 00:00:00 2001 From: dakkar Date: Fri, 11 Dec 2015 12:51:57 +0000 Subject: imported some more reviews --- src/anime/review/gatchaman-crowds/.gitignore | 2 + .../review/gatchaman-crowds/document.en.rest.txt | 116 +++++++++++++++++ src/anime/review/gatchaman-crowds/du2html.xsl | 1 + src/anime/review/nadia/.gitignore | 2 + src/anime/review/nadia/document.en.rest.txt | 115 +++++++++++++++++ src/anime/review/nadia/du2html.xsl | 1 + src/anime/review/princess-kaguya/.gitignore | 2 + .../review/princess-kaguya/document.en.rest.txt | 59 +++++++++ src/anime/review/princess-kaguya/du2html.xsl | 1 + src/anime/review/short-peace/.gitignore | 2 + src/anime/review/short-peace/document.en.rest.txt | 141 +++++++++++++++++++++ src/anime/review/short-peace/du2html.xsl | 1 + 12 files changed, 443 insertions(+) create mode 100644 src/anime/review/gatchaman-crowds/.gitignore create mode 100644 src/anime/review/gatchaman-crowds/document.en.rest.txt create mode 120000 src/anime/review/gatchaman-crowds/du2html.xsl create mode 100644 src/anime/review/nadia/.gitignore create mode 100644 src/anime/review/nadia/document.en.rest.txt create mode 120000 src/anime/review/nadia/du2html.xsl create mode 100644 src/anime/review/princess-kaguya/.gitignore create mode 100644 src/anime/review/princess-kaguya/document.en.rest.txt create mode 120000 src/anime/review/princess-kaguya/du2html.xsl create mode 100644 src/anime/review/short-peace/.gitignore create mode 100644 src/anime/review/short-peace/document.en.rest.txt create mode 120000 src/anime/review/short-peace/du2html.xsl diff --git a/src/anime/review/gatchaman-crowds/.gitignore b/src/anime/review/gatchaman-crowds/.gitignore new file mode 100644 index 0000000..08d33d4 --- /dev/null +++ b/src/anime/review/gatchaman-crowds/.gitignore @@ -0,0 +1,2 @@ +/document.en.du.xml +/document.it.du.xml diff --git a/src/anime/review/gatchaman-crowds/document.en.rest.txt b/src/anime/review/gatchaman-crowds/document.en.rest.txt new file mode 100644 index 0000000..5f0c65a --- /dev/null +++ b/src/anime/review/gatchaman-crowds/document.en.rest.txt @@ -0,0 +1,116 @@ +================== + Gatchaman Crowds +================== +:CreationDate: 2015-12-11 12:38:47 +:Id: anime/review/gatchaman-crowds +:tags: - anime + - review +:rating: 4 +:original: http://www.easternkicks.com/reviews/gatchaman-crowds + + +The name Gatchaman has been around for quite a while: it was 1972 +when, for the first time, the five bird-inspired heroes of the Science +Ninja Team appeared on Japan's televisions to fight the evil Galactor +and their leader, Berg Katze. The set-up was quite standard: an +international organisation backing them, a lone scientist leading them +and providing their machines and weapons, the common 5-people +formation (leader boy, good-looking boy, fat boy, little kid, girl), +evil antagonist with faceless minions. It was a very successful +series, running for 105 weekly episodes, followed by a movie and a +two more series of 52 and 48 episodes. (By the way, if you only know +the Gatchaman via one of the American rewrites, either "Battle of the +Planets" or "G-Force", you haven't seen Gatchaman). + +I was, therefore, not really surprised when I saw it was getting the +reboot / remake treatment: we've had Yattaman, Casshern, Yamato, +Harlock, Cyborg 009; it was obviously just a matter of time. + +What did surprise me, however, is that Crowds has essentially no +relation to the original Gatchaman: there's some bird imagery, they +transform by saying "Bird, Go!", the main antagonist is called Berg +Katze… and that's it. It's a new story, and it's the best thing that +could happen to the Gatchaman. + +Let's face it: the team-of-five felt forced and dated in the '90s, and +there's only so many times you can see the God Phoenix rammed into +some giant mecha before you can't stand it anymore. And even if I +still like the old Gatchaman (in small doses), I *loved* Crowds. + +The story is told from the point of view of ICHINOSE Hajime, teen girl +who seems stubborn, distracted, and generally useless. The other +members of the team wonder multiple times why she was chosen as a +Gatchaman. Turns out, she's extremely attentive to what goes on around +her, she's way smarter that what everyone could guess, she's incurably +optimistic and always searching for better explanations of others' bad +behaviours than "they're jerks" or "they're evil". And that's how she +saves the world, twice. First lesson: appearances can be deceiving. + +The entity that chooses the Gatchaman is J.J., an alien with the +appearance of an old man who speaks in prophetic riddles and throws +around little paper birds. + +Hajime's first contact with the team is via TACHIBANA Sugane, earnest +boy with a sword who has a very black&white view of morality and duty. + +When they get to the team's headquarters, we meet the other +members. HIBIKI Jou, cynic young man with an office job. Utsu-tsu, +alien looking like an under-dressed little girl, painfully shy, with +the ability to cure by consuming her own (or others') life +force. Paiman, tiny panda-like alien, nominally their leader, who can +barely handle the pressure of command. And O.D., half-alien half-human +flamboyant genderqueer whose home world has been destroyed, the soul +of the group, always projecting good humour, the only one who seems to +see beyond Hajime's appearance. + +The first enemy they fight is the MESS, weird things that capture +people and objects. Hajime (SPOILERS!) talks to them instead of trying +to kill them, thus saving the day. Second lesson: the enemy is not +necessarily evil, they may just be ignorant and misguided. + +In this world there's no Galactor, but there's Galax, a social network +(think always-on chat room with Mii-like avatars in isometric +perspective). The most interesting feature of Galax is X, an AI who, +among other things, nudges people into helping each other, from hugs +to full-scale search & rescue operations. Behind Galax and X is +NINOMIYA Rui, who may have a boy's body but is only comfortable when +presenting as a very girly girl. Rui's goal is to create a better +world through Galax, showing everybody the value of co-operation and +peace. + +I kept trying to figure out why this completely benevolent social +network had a name that was irrefutably a call-back to the evil +organisation of the old Gatchaman: I'm not going to spoil the whole +story by telling you, but rest assured that there's a reason, and it +shows that the writers know exactly what they're doing. + +And finally we have Berg Katze, a fabulous superpowered genderqueer +alien with a taste for destruction. Katze's style and +single-mindedness are a thing of beauty, and although we don't see +much of their motives, their eventual defeat is everything I could +have wanted (watch the post-closing-theme scene of the last episode!). + +Remember how I said the team-of-five was a thing of the past? Well, +welcome to the future: 2 women, 3 men, 3 queer / non-binary +people. And the men are the least interesting of the bunch. And the +queers are not evil (*maybe* Katze is, but I'm sure Hajime can change +that). Can we have a cheer for diversity, even if just on some +aspects? + +The other very encouraging change from the classical formulas: a small +team of heroes is not enough to protect a planet. You need everyone to +take responsibility to help and protect their fellow people. The Galax +system is an interesting approach: create mini-games in which you get +points for making the world a better place; connect people in need +with the ones who can provide; facilitate civil discussion. It's a +technocratic ideal, sure, and I'm not sure I could trust a super-human +AI without a lot more evidence than just "runs a social network pretty +well", but in this story, it works. + +So: everyone's identity, presentation, and way of living is valid and +worthy of respect; nobody is really evil, even when their actions hurt +others; everybody is needed to build a better world; superpowers help +but are not enough. What's not to love? + +Oh, and if all that weren't enough, there's a second season: I *so* +want to see the wacky adventures of Hajime and Katze! diff --git a/src/anime/review/gatchaman-crowds/du2html.xsl b/src/anime/review/gatchaman-crowds/du2html.xsl new file mode 120000 index 0000000..371d03d --- /dev/null +++ b/src/anime/review/gatchaman-crowds/du2html.xsl @@ -0,0 +1 @@ +../../../../templates/du2html-review.xsl \ No newline at end of file diff --git a/src/anime/review/nadia/.gitignore b/src/anime/review/nadia/.gitignore new file mode 100644 index 0000000..08d33d4 --- /dev/null +++ b/src/anime/review/nadia/.gitignore @@ -0,0 +1,2 @@ +/document.en.du.xml +/document.it.du.xml diff --git a/src/anime/review/nadia/document.en.rest.txt b/src/anime/review/nadia/document.en.rest.txt new file mode 100644 index 0000000..33702fc --- /dev/null +++ b/src/anime/review/nadia/document.en.rest.txt @@ -0,0 +1,115 @@ +================================== + Nadia - the Secret of Blue Water +================================== +:CreationDate: 2015-12-11 12:38:51 +:Id: anime/review/nadia +:tags: - anime + - review +:rating: 4 +:original: http://www.easternkicks.com/reviews/nadia-the-secret-of-blue-water-complete-collection + +There are some works of art that force you to take notice. You may not +have the knowledge, or the context, to fully appreciate the craft or +the importance or the references or whatever, but you are still caught +and gripped and you think «this is something special». And I'm not +only talking about “proper art”, paintings and sculpture and +“classical” music: comics and pop music and films can and do shine of +significance even to the clueless observer. + +I grew up with science fiction and anime. The first books I remember +reading on my own were abridged editions of Verne, and stories for +children written by Asimov and Bradbury. I know that I was watching +Yatterman and Polymar when I was four, and I remember watching Tetsujin +#28 and Arale when I was six. But the first time that something made +me stop and take notice was when I was fourteen, and I caught a +fragment of an early episode of Nadia on TV. When I was younger, I +used to watch TV most afternoons, and Italian TV at the time broadcast +plenty of Japanese animation; then, over the years, my computer +attracted more of my attention (no Internet! this was the eighties!), +and I sort of lost track of what was on TV: the fact that anime was +re-scheduled to coincide with mealtimes (as opposed to mid-afternoon) +didn't help, as my parents controlled the TV while we ate. So it was a +surprise, one evening just before dinner, while channel-surfing, to +stumble upon an animated scene that screamed «this is good, pay +attention». But my mother called, I went to dinner, and that was it. + +I actually didn't know what it was I had seen until about five years +later, during my first year at University, where I finally met other +manga and anime fans. I was finally able to watch the whole series, +and the experience only confirmed my first impression: Nadia is +special, it's an important cultural artefact. + +Of course, by that point, I also was better positioned to recognise +the various sources of inspiration and references in the work: Jules +Verne, of course, but also Ghibli's Laputa, Tatsunoko's Time Bokan +series, and to a lesser degree the ship design of Macross and Yamato. + +The references to Verne are obvious and explicit: the opening +narration in the first episode is essentially the same as the one that +opens Twenty Thousand Leagues under the Seas, there's a Captain Nemo +on a submarine called Nautilus, to say nothing of balloon travel +around the world, and mysterious islands. + +The Grandis / Sanson / Hanson trio is of course modelled after Doronjo +/ Tonzura / Boyacky and their other incarnations from Yatterman and +the other Time Bokan series. In Nadia, though, the characters are not +written as bumbling idiots, but as smart and resourceful thieves and +fraudsters, with hearts of gold. + +That a very similar group of enemies-but-not-quite is found in Laputa +(the sky pirates Dora / Charles / Henry / Luis) is almost certainly a +consequence of the original concept on which both works are based: in +the seventies, the production company Toho commissioned a young Hayao +Miyazaki to propose a few ideas for television series; the series were +never made, but on the one hand, Miyazaki used some of those concepts +in Future Boy Conan and Laputa, and on the other hand, Toho gave the +same concepts to Gainax (already famous for Honneamise and Gunbuster) +to make Nadia. So the two works are not directly inspired one from the +other, they're more two different developments of the same premise. I +always suggest watching both, to see how different people can tell +what is essentially the same story, and send very different +messages. Then you may also want to watch Disney's Atlantis, for +another different take on very similar premises. + +So, is this important cultural artefact without faults? Oh, of course +it has faults! + +For starters, it's way too long. 39 episodes are too many for almost +any story: at the time, 26 was the norm, and these days I look askance +at anything longer than 13. The probability of there being filler +episodes and useless story lines grows sharply beyond about four hours +of animation. Nadia is no exception: episodes 32-33 can be seamlessly +removed, the whole Lincoln Island sequence could be seriously +shortened, and after a while the chase / fights with the Evil Guy feel +repetitive. + +Then, the Evil Guy, Gargoyle, is not much of a character as a +caricature: very thin back-story, minimal motivation, apparently +unlimited resources, petty vengeance… mind you, Laputa's Muska and +Conan's Lepka are not much better written, but being a wide-spread +problem does not make “cardboard bad guy” less of a problem. + +There's many other issues with this series, but I feel they do not +detract much from its best feature: the characters. + +Jean is, in all aspects, a 14 year old techno-nerd. Naïf, socially +awkward, innately positivist, looking for technological solutions to +all problems… how many of us have been there? And, just like Jean, how +many have grown out of the destructive and isolating aspects of such +youth, helped by friends and loved ones? + +Nadia, orphan, adrift, a young black woman surrounded by white people, +exploited, sold, afraid of loving others. But with a strong moral +sense, a clear feeling for what's wrong and what's right, which helps +her navigate the upheaval of her world when she realises that not +everybody is out to get her, and that she can be loved. Nadia is as +close to a self-insert as you can get (Anno has stated on the record +that many aspects of her personality are based on himself), but I +can't think of any other who came out this well. Also, she's one of +the very few non-white characters in anime. + +I have already spoken of Grandis's trio, but they also work as adult +guidance and examples for Nadia and Jean, being much better at it than +the crew of the Nautilus are. + +And, finally, Marie, the little girl, who literally gets the last word. diff --git a/src/anime/review/nadia/du2html.xsl b/src/anime/review/nadia/du2html.xsl new file mode 120000 index 0000000..371d03d --- /dev/null +++ b/src/anime/review/nadia/du2html.xsl @@ -0,0 +1 @@ +../../../../templates/du2html-review.xsl \ No newline at end of file diff --git a/src/anime/review/princess-kaguya/.gitignore b/src/anime/review/princess-kaguya/.gitignore new file mode 100644 index 0000000..08d33d4 --- /dev/null +++ b/src/anime/review/princess-kaguya/.gitignore @@ -0,0 +1,2 @@ +/document.en.du.xml +/document.it.du.xml diff --git a/src/anime/review/princess-kaguya/document.en.rest.txt b/src/anime/review/princess-kaguya/document.en.rest.txt new file mode 100644 index 0000000..e590ae5 --- /dev/null +++ b/src/anime/review/princess-kaguya/document.en.rest.txt @@ -0,0 +1,59 @@ +================================= + The tale of the Princess Kaguya +================================= +:CreationDate: 2015-12-11 12:39:27 +:Id: anime/review/princess-kaguya +:tags: - anime + - review +:rating: 4.5 +:original: http://www.easternkicks.com/reviews/the-tale-of-princess-kaguya-alt + + +TAKAHATA Isao (高畑 勲) is the other big name of Studio Ghibli: he has +explored the devastation of post-WWII Japan in Grave of the Fireflies; +the challenges growing up during the urbanisation and +industrialisation of the '70s in Only Yesterday; environmentalism, +integration and assimilation in Pon Poko; daily familial life in My +Neighbors the Yamadas. For his latest work, he brings to the screen +the tale of the bamboo cutter, believed to be the oldest Japanese folk +tale, dating from the 10th century. + +As befit the age of the story, Kaguya is drawn in a style reminiscent +of Japan's traditional watercolours, with charcoal contours and very +soft tints. The result looks more like a beautiful series of moving +paintings, than just an animated movie. + +The story is simple enough: an old bamboo cutter finds a thumb-sized +baby girl inside a bamboo stalk, and brings her home to his wife; the +couple adopts the little girl as their own, calling her Princess. She +grows rapidly, and befriends the other children in the area. + +The cutter finds in other bamboo stalks gold and fine silks, and +interprets this as a divine sign that his girl must be brought to the +city and treated like a proper princess. She'd much rather stay in the +little village with her friends, but her wishes are not considered. + +She sort-of settles in the life of a city noble, with private tutors +and maids, but she keeps a little garden in the back of the house that +reminds her of the countryside she grew up in. She's given the name of +Kaguya, and tales of her great beauty start to spread. + +Five princes come to ask her hand in marriage, but Kaguya requires of +the impossible tasks before she'll marry any of them, and none +succeeds. She even refuses the Emperor's own proposal, always thinking +back to her happy childhood in the woods. + +Finally, she remembers her story: she came from the Moon, to live +among humans for a while, but now she must go back. Guards and +fortifications are prepared to defend against the heavenly beings +who'll come to take her back, but in vain: her fate is with the people +of the Moon. + +The story, and especially this adaptation, explores themes of love and +family and friendship, the dynamics of power and riches, the dignity +of work and the dissolution of nobles. As with Takahata's other works, +Kaguya is less a story than it is a bag of feelings delivered +masterfully to the audience: you will feel happy, sad, nostalgic, +exhilarated, dejected, together with the characters. And even without +any kind of happy ending, you'll still be glad to have experienced all +of it. diff --git a/src/anime/review/princess-kaguya/du2html.xsl b/src/anime/review/princess-kaguya/du2html.xsl new file mode 120000 index 0000000..371d03d --- /dev/null +++ b/src/anime/review/princess-kaguya/du2html.xsl @@ -0,0 +1 @@ +../../../../templates/du2html-review.xsl \ No newline at end of file diff --git a/src/anime/review/short-peace/.gitignore b/src/anime/review/short-peace/.gitignore new file mode 100644 index 0000000..08d33d4 --- /dev/null +++ b/src/anime/review/short-peace/.gitignore @@ -0,0 +1,2 @@ +/document.en.du.xml +/document.it.du.xml diff --git a/src/anime/review/short-peace/document.en.rest.txt b/src/anime/review/short-peace/document.en.rest.txt new file mode 100644 index 0000000..58aa814 --- /dev/null +++ b/src/anime/review/short-peace/document.en.rest.txt @@ -0,0 +1,141 @@ +============= + Short Peace +============= +:CreationDate: 2015-12-11 12:38:33 +:Id: anime/review/short-peace +:tags: - anime + - review +:rating: 4 +:original: http://www.easternkicks.com/reviews/short-peace + + +The `Japan Foundation `_ has been, for years, +organising many events to promote Japanese culture, including `touring +film showings `_. Sometimes they +show anime in London at the `Institute of Contemporary Arts +`_; last year I watched "Colorful" there, +this year, as part of the "It Only Happens in the Movies?" series, I +watched the 2013 anthology "Short Peace", a project of OOTOMO +Katsuhiro (大友 克洋). + +Ootomo should really need no introduction: he wrote and directed Akira +(1988), and that's enough to guarantee him a place in the general +anime knowledge of English-speaking people. Of course, he's done a bit +more than just Akira: he's written Roujin Z (1991), written and +directed Steamboy (2004), designed Freedom (2006). What is more +topical for this review, though, is his work on anthologies. In 1987 +he worked an two episodes of `Robot Carnival +`_, a set of 9 shorts on the theme of robots, +ranging from the surreal, to the whimsical, to the tragic. In 1989 he +directed one of the three shorts of `Neo Tokyo +`_ (Manie-Manie 迷宮物語), all based on stories +written by MAYUMURA Taku (眉村 卓). In 1995 he wrote and coordinated +`Memories `_, probably the most well-known of +his anthologies in the West. + +Short Peace is a multimedia project: in addition to the four animated +shorts, it includes a videogame, Ranko Tsukigime's Longest Day (ショー +トピース 月極蘭子のいちばん長い日), and the five parts are sold +together. Interestingly, I have seen reviews of the game that +mentioned the four shorts as "additional material", instead of +recognising the work as a whole. On the other hand, I'm here reviewing +only the shorts, since I have not played or even seen the game. We can +all be partial in our own way :) + +The anthology begins with a girl playing hide and seek in a temple, +who gets surprised by a… dimension hopping white rabbit? Something +like that. This title sequence is about two minutes of trippy changes +of scenery, with very little relation to the rest of the work. + +The first actual piece of the anthology is Possessions (Tsukumo, 九十 +九), in which a travelling repairman gets lost during a storm, and +seeks refuge in a small hut. Inside, the spirits of old, worn objects +lock him in and play tricks on him, but he takes it all stride and +fixes them, or prays thanking them for their services. The following +morning, as he is leaving, he finds that the spirits have left him +some of the renewed objects, as thanks for his help. This story builds +on the very Japanese concept of `tsukumogami (付喪神) +`_, the spirits of old (or, +sometimes, neglected) objects. The animation is done in rather good 3D +CG, even if it has the usual weirdness of movements. The director, +MORITA Shuuhei (森田 修平) also directed Freedom and Tokyo Ghoul. + +The second piece is Combustible (Hi no Yōjin, 火要鎮), directed by +Ootomo himself. It tells the story of Wakana, daughter of a rich Edo +family, and Matsukishi, son of the also-rich neighbours, who wants to +become a firefighter. Given that all houses were built with wood and +paper, fires were frequent and extremely damaging, and firefighters +were very important, in Edo. After Matsukishi gets kicked out of his +house and gets into the fire brigade, Wakana is forced into an +arranged marriage. Saddened at the loss of her childhood friend and +probably first love, and at the prospect of marrying a stranger, +Wakana semi-accidentally sets fire to the neighbourhood. In the end, +despite all attempts from Matsukishi and the other firefighters, +Wakana dies in the flames. Before the fire, the animation is +reminiscent of traditional Japanese scrollworks, with flat colours and +simple perspective. After the fire starts, the style shifts rapidly +into a fully dynamic animation, which underscores the change of pace +from slow day-to-day events, to life-threatening terror. + +The third piece is Gambo, directed by Andou Hiroaki (安藤 裕章), who +had worked on Steamboy. A young samurai is defeated in battle, but +left alive, by a giant white bear. Some time later, he's asked to help +rid a village of a terrible red demon who's taking all the women. He's +reluctant to help, obsessed with finding the white bear, but the last +girl in the village goes into the woods and finds both the demon and +the bear. Turns out, the bear is not evil, and the demon has been +using the women to breed more of his kind. In a long and violent +battle, the white bear fights the demon and defeats it, helped only in +small measure by the samurai and some other warriors with +firearms. This piece is drawn with rough brushwork against clean and +detailed backgrounds, producing a strong contrast between the +environment and the characters. + +The fourth piece is officially titled "A Farewell to Weapons" (Buki yo +Saraba, 武器よさらば), but it should probably be called "A Farewell to +Arms", since the Japanese title is identical to the translation of +Hemingway's famous novel. I don't think there are many parallels +between the two works, apart from the war theme. In this short, +directed by KATOKI Hajime (mecha designer on many Gundam series) from +a manga by Ootomo, a crew of trained soldiers / technicians drives on +a desolated post-apocalyptic landscape scavenging and disabling all +sorts of weapons from the last war. They get ambushed by an autonomous +tank, and despite all their efforts, all of them but one are +killed. The only reason the last person survives is that, having got +out of his armoured powersuit, he's considered a civilian: he tank +ever gives him a leaflet about the war and how rational it was. In the +end, he's left, naked, raging against the tank, reduced to throwing +rocks. In the background, Fuji prepares to erupt. + +The ICA screening of Short Peace was accompanied by an introduction +and a Q&A with Helen McCarthy (`Wikipedia page +`_, `personal website +`_), an internationally renowned +expert on Japanese anime. I first heard about her back in 1998, on the +`Nausicaa mailing list +`_ for fans of Studio +Ghibli, but I had never met her before. She's very knowledgeable, +although I may disagree with some of her opinions. + +She remarked how all the parts of Short Peace take place around the +Fuji, and how they revolve around quintessentially Japanese themes: +spirits in everyday objects; the contrast between family obligations +and personal wishes; the struggle between nature, people and the +supernatural; the consequences of war. I'm not completely convinced +that the area around Fuji is representative of all of Japan: I'd like +to know the point of view of people from Hokkaido or Okinawa; after +all, London is not representative of the whole United Kingdom! + +McCarthy also said the each short showed a different era of Japanese +history, but from my profound ignorance, I could only distinguish +"sometimes in the past" from "sometimes in the future". The +present time is apparently represented by the videogame, so I can't +comment on that. + +All in all, Short Peace is a very good anthology, in which different +themes and styles complement each other and produce an artistic whole +that any anime fan should see, together with the other anthologies +already mentioned. In the Q&A, McCarthy also recommended watching +`Genius Party `_ (2007) and `Genius Party +Beyond `_ (2008), both from Studio 4°C. diff --git a/src/anime/review/short-peace/du2html.xsl b/src/anime/review/short-peace/du2html.xsl new file mode 120000 index 0000000..371d03d --- /dev/null +++ b/src/anime/review/short-peace/du2html.xsl @@ -0,0 +1 @@ +../../../../templates/du2html-review.xsl \ No newline at end of file -- cgit v1.2.3