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authorPeter Hutterer <peter.hutterer@who-t.net>2009-08-17 09:41:11 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2009-08-18 13:07:13 +1000
commit2e5f68754fd5bc4e6b7fa5b95bdd30e2bb4e57fb (patch)
treef47cc3e630eb791465486c91469baa7d583b4b17 /man
parentman: fix documentation for EVDEV_PROP_WHEEL_BUTTON (diff)
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Restrict wheel emulation to a single axis at a time.
Wheel emulation works for both horizontal and vertical axes. Thus, if a device doesn't move in perfect straight line, scroll events build up on the respective other axis. In some clients, scroll wheel events have specific meanings other than scrolling (e.g. mplayer). In these clients, erroneous scrolling events come at a high cost. Thus, if a scroll wheel event is generated for one axis, reset the inertia of the other axis to 0, avoiding the buildup of these erroneous scrolling events. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
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