diff options
Diffstat (limited to 'keylayout/Vendor_054c_Product_0268.kl')
-rw-r--r-- | keylayout/Vendor_054c_Product_0268.kl | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/keylayout/Vendor_054c_Product_0268.kl b/keylayout/Vendor_054c_Product_0268.kl index cc31980..f8ac6a3 100644 --- a/keylayout/Vendor_054c_Product_0268.kl +++ b/keylayout/Vendor_054c_Product_0268.kl @@ -15,34 +15,27 @@ # # Sony Playstation(R)3 Controller # -# NVIDIA Normalized Gamepad key 0x124 DPAD_UP key 0x125 DPAD_RIGHT key 0x126 DPAD_DOWN key 0x127 DPAD_LEFT -# Button "Select" maps to BACK. -key 0x120 BACK +key 0x120 BUTTON_SELECT key 0x123 BUTTON_START -# Button with square image maps to BUTTON_X, due to placement analogy. -key 0x12f BUTTON_X -# Button with triangle image maps to BUTTON_Y, due to placement analogy. -key 0x12c BUTTON_Y -# Button with cross image maps to BUTTON_A, due to placement analogy. -key 0x12e BUTTON_A -# Button with circle image maps to BUTTON_B, due to placement analogy. -key 0x12d BUTTON_B +key 0x12f BUTTON_A +key 0x12c BUTTON_B +key 0x12e BUTTON_X +key 0x12d BUTTON_Y key 0x12a BUTTON_L1 key 0x12b BUTTON_R1 key 0x128 BUTTON_L2 key 0x129 BUTTON_R2 -# These two keycodes are for click (press from above) on analog sticks. key 0x121 BUTTON_THUMBL key 0x122 BUTTON_THUMBR -# Button with PlayStation logo maps to HOME -key 0x2d0 HOME +# PS key +key 0x2d0 BUTTON_1 # Left Analog Stick axis 0x00 X @@ -52,7 +45,7 @@ axis 0x01 Y axis 0x02 Z axis 0x05 RZ -# D-pad axes +# DPAD # axis 0x2c -HAT_Y # axis 0x2d +HAT_X # axis 0x2e +HAT_Y |