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authorPeter Hutterer <peter.hutterer@who-t.net>2011-01-26 12:11:00 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2011-02-08 11:34:51 +1000
commitd9001a6be9d86a5f30549af9fbb02a466f4b0709 (patch)
tree59a126f66fc1d9856e6fa5d235b8bac7cc540d47
parentStatic atoms don't need to be initialized to 0. (diff)
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Add third button emulation.
New properties: "Evdev Third Button Emulation" → switch on/off "Evdev Third Button Emulation Timeout" → timeout until event is delivered "Evdev Third Button Emulation Button" → phys button to be emulated "Evdev Third Button Emulation Threshold" → move threshold before emulation is cancelled Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Tested-by: Benjamin Tissoires <tissoire@cena.fr>
-rw-r--r--include/evdev-properties.h9
-rw-r--r--man/evdev.man25
-rw-r--r--src/Makefile.am1
-rw-r--r--src/emuThird.c415
-rw-r--r--src/evdev.c18
-rw-r--r--src/evdev.h24
6 files changed, 492 insertions, 0 deletions
diff --git a/include/evdev-properties.h b/include/evdev-properties.h
index 7df2876..16f2af7 100644
--- a/include/evdev-properties.h
+++ b/include/evdev-properties.h
@@ -66,4 +66,13 @@
/* BOOL */
#define EVDEV_PROP_SWAP_AXES "Evdev Axes Swap"
+/* BOOL */
+#define EVDEV_PROP_THIRDBUTTON "Evdev Third Button Emulation"
+/* CARD32 */
+#define EVDEV_PROP_THIRDBUTTON_TIMEOUT "Evdev Third Button Emulation Timeout"
+/* CARD8 */
+#define EVDEV_PROP_THIRDBUTTON_BUTTON "Evdev Third Button Emulation Button"
+/* CARD32 */
+#define EVDEV_PROP_THIRDBUTTON_THRESHOLD "Evdev Third Button Emulation Threshold"
+
#endif
diff --git a/man/evdev.man b/man/evdev.man
index adb3f8d..931e1a1 100644
--- a/man/evdev.man
+++ b/man/evdev.man
@@ -133,6 +133,31 @@ must be pressed before wheel emulation is started. If the
is released before this timeout, the original button press/release event
is sent. Default: 200. Property: "Evdev Wheel Emulation Timeout".
.TP 7
+.BI "Option \*qEmulateThirdButton\*q \*q" boolean \*q
+Enable third button emulation. Third button emulation emits a right button
+event (by default) by pressing and holding the first button. The first
+button must be held down for the configured timeout and must not move more
+than the configured threshold for the emulation to activate. Otherwise, the
+first button event is posted as normal. Default: off. Property: "Evdev
+Third Button Emulation".
+.TP 7
+.BI "Option \*qEmulateThirdButtonTimeout\*q \*q" integer \*q
+Specifies the timeout in milliseconds between the initial button press and
+the generation of the emulated button event.
+Default: 1000. Property: "Evdev Third Button Emulation Timeout".
+.TP 7
+.BI "Option \*qEmulateThirdButtonButton\*q \*q" integer \*q
+Specifies the physical button number to be emitted if third button emulation
+is triggered.
+Default: 3. Property: "Evdev Third Button Button".
+.TP 7
+.BI "Option \*qEmulateThirdButtonMoveThreshold\*q \*q" integer \*q
+Specifies the maximum move fuzz in device coordinates for third button
+emulation. If the device moves by more than this threshold before the third
+button emulation is triggered, the emulation is cancelled and a first button
+event is generated as normal.
+Default: 20. Property: "Evdev Third Button Emulation Threshold".
+.TP 7
.BI "Option \*qGrabDevice\*q \*q" boolean \*q
Force a grab on the event device. Doing so will ensure that no other driver
can initialise the same device and it will also stop the device from sending
diff --git a/src/Makefile.am b/src/Makefile.am
index a5c89ac..d1efe53 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -35,6 +35,7 @@ AM_CPPFLAGS =-I$(top_srcdir)/include
@DRIVER_NAME@_drv_la_SOURCES = @DRIVER_NAME@.c \
@DRIVER_NAME@.h \
emuMB.c \
+ emuThird.c \
emuWheel.c \
draglock.c
diff --git a/src/emuThird.c b/src/emuThird.c
new file mode 100644
index 0000000..bdf133a
--- /dev/null
+++ b/src/emuThird.c
@@ -0,0 +1,415 @@
+/*
+ * Copyright © 2011 Red Hat, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of the authors
+ * not be used in advertising or publicity pertaining to distribution of the
+ * software without specific, written prior permission. The authors make no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied
+ * warranty.
+ *
+ * THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ */
+
+/* Right mouse button emulation code.
+ * Emulates a right button event if the first button is held down for a
+ * timeout. If the device moves more than a certain amount before the
+ * timeout is over, the emulation is cancelled and a normal button event is
+ * generated.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "evdev.h"
+
+#include <X11/Xatom.h>
+#include <xf86.h>
+#include <xf86Xinput.h>
+#include <exevents.h>
+
+#include <evdev-properties.h>
+
+/* Threshold (in device coordinates) for devices to cancel emulation */
+#define DEFAULT_MOVE_THRESHOLD 20
+
+static Atom prop_3bemu; /* Right button emulation on/off property */
+static Atom prop_3btimeout; /* Right button timeout property */
+static Atom prop_3bbutton; /* Right button target physical button */
+static Atom prop_3bthreshold; /* Right button move cancellation threshold */
+
+/* State machine for 3rd button emulation */
+enum EmulationState {
+ EM3B_OFF, /* no event */
+ EM3B_PENDING, /* timer pending */
+ EM3B_EMULATING /* in emulation */
+};
+
+static void
+Evdev3BEmuPostButtonEvent(InputInfoPtr pInfo, int button, int press)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+ int absolute = 0;
+
+ /* if we cancel, emit the button down event at our start position,
+ * not at the current position. Only for absolute devices though. For
+ * relative events, this may be a bit iffy since pointer accel may shoot
+ * us back more than we moved and confuse the user.
+ */
+ if (emu3B->flags & EVDEV_ABSOLUTE_EVENTS)
+ absolute = 1;
+
+ xf86PostButtonEventP(pInfo->dev, absolute, button, press, 0,
+ (absolute ? 2 : 0), emu3B->startpos);
+}
+
+
+/**
+ * Timer function. Post a button down event to the server.
+ *
+ * @param arg The InputInfoPtr for this device.
+ */
+CARD32
+Evdev3BEmuTimer(OsTimerPtr timer, CARD32 time, pointer arg)
+{
+ InputInfoPtr pInfo = (InputInfoPtr)arg;
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+ int sigstate = 0;
+
+ sigstate = xf86BlockSIGIO ();
+ emu3B->state = EM3B_EMULATING;
+ Evdev3BEmuPostButtonEvent(pInfo, emu3B->button, 1);
+ xf86UnblockSIGIO (sigstate);
+ return 0;
+}
+
+
+/**
+ * Cancel all emulation, reset the timer and reset deltas.
+ */
+static void
+Evdev3BCancel(InputInfoPtr pInfo)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+
+ if (emu3B->state != EM3B_OFF)
+ {
+ TimerCancel(emu3B->timer);
+ emu3B->state = EM3B_OFF;
+ memset(emu3B->delta, 0, sizeof(emu3B->delta));
+ }
+
+ emu3B->flags = 0;
+}
+
+/**
+ * Emulate a third button on button press. Note that emulation only triggers
+ * on button 1.
+ *
+ * Return TRUE if event was swallowed by middle mouse button emulation,
+ * FALSE otherwise.
+ */
+BOOL
+Evdev3BEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+ int ret = FALSE;
+
+ if (!emu3B->enabled)
+ goto out;
+
+ if (press)
+ emu3B->buttonstate |= button;
+ else
+ emu3B->buttonstate &= ~button;
+
+ /* Any other button pressed? Cancel timer */
+ if (button != 1)
+ {
+ switch (emu3B->state)
+ {
+ case EM3B_PENDING:
+ Evdev3BEmuPostButtonEvent(pInfo, 1, 1);
+ Evdev3BCancel(pInfo);
+ break;
+ case EM3B_EMULATING:
+ /* We're emulating and now the user pressed a different
+ * button. Just release the emulating one, tell the user to
+ * not do that and get on with life */
+ Evdev3BEmuPostButtonEvent(pInfo, emu3B->button, 0);
+ Evdev3BCancel(pInfo);
+ break;
+ default:
+ break;
+ }
+ goto out;
+ }
+
+ /* Don't emulate if any other button is down */
+ if ((emu3B->buttonstate & ~0x1) != 0)
+ goto out;
+
+ /* Release event → cancel, send press and release now. */
+ if (!press)
+ {
+ switch(emu3B->state)
+ {
+ case EM3B_PENDING:
+ Evdev3BEmuPostButtonEvent(pInfo, 1, 1);
+ Evdev3BCancel(pInfo);
+ break;
+ case EM3B_EMULATING:
+ Evdev3BEmuPostButtonEvent(pInfo, emu3B->button, 0);
+ Evdev3BCancel(pInfo);
+ ret = TRUE;
+ break;
+ default:
+ break;
+ }
+
+ goto out;
+ }
+
+ if (press && emu3B->state == EM3B_OFF)
+ {
+ emu3B->state = EM3B_PENDING;
+ emu3B->timer = TimerSet(emu3B->timer, 0, emu3B->timeout,
+ Evdev3BEmuTimer, pInfo);
+ ret = TRUE;
+ goto out;
+ }
+
+out:
+ return ret;
+}
+
+/**
+ * Handle absolute x/y motion. If the motion is above the threshold, cancel
+ * emulation.
+ */
+void
+Evdev3BEmuProcessAbsMotion(InputInfoPtr pInfo, ValuatorMask *vals)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+ int cancel = FALSE;
+ int axis = 0;
+
+ if (emu3B->state != EM3B_PENDING)
+ {
+ if (valuator_mask_isset(vals, 0))
+ emu3B->startpos[0] = valuator_mask_get(vals, 0);
+ if (valuator_mask_isset(vals, 1))
+ emu3B->startpos[1] = valuator_mask_get(vals, 1);
+
+ return;
+ }
+
+ if ((emu3B->flags & EVDEV_ABSOLUTE_EVENTS) == 0)
+ emu3B->flags |= EVDEV_ABSOLUTE_EVENTS;
+
+ while (axis <= 1 && !cancel)
+ {
+ if (valuator_mask_isset(vals, axis))
+ {
+ int delta = valuator_mask_get(vals, axis) - emu3B->startpos[axis];
+ if (abs(delta) > emu3B->threshold)
+ cancel = TRUE;
+ }
+ axis++;
+ }
+
+ if (cancel)
+ {
+ Evdev3BEmuPostButtonEvent(pInfo, 1, 1);
+ Evdev3BCancel(pInfo);
+ }
+}
+
+/**
+ * Handle relative x/y motion. If the motion is above the threshold, cancel
+ * emulation.
+ */
+void
+Evdev3BEmuProcessRelMotion(InputInfoPtr pInfo, int dx, int dy)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+
+ if (emu3B->state != EM3B_PENDING)
+ return;
+
+ emu3B->delta[0] += dx;
+ emu3B->delta[1] += dy;
+ emu3B->flags |= EVDEV_RELATIVE_EVENTS;
+
+ if (abs(emu3B->delta[0]) > emu3B->threshold ||
+ abs(emu3B->delta[1]) > emu3B->threshold)
+ {
+ Evdev3BEmuPostButtonEvent(pInfo, 1, 1);
+ Evdev3BCancel(pInfo);
+ }
+}
+
+void
+Evdev3BEmuPreInit(InputInfoPtr pInfo)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+
+ emu3B->enabled = xf86SetBoolOption(pInfo->options,
+ "EmulateThirdButton",
+ FALSE);
+ emu3B->timeout = xf86SetIntOption(pInfo->options,
+ "EmulateThirdButtonTimeout",
+ 1000);
+ emu3B->button = xf86SetBoolOption(pInfo->options,
+ "EmulateThirdButtonButton",
+ 3);
+ /* FIXME: this should be auto-configured based on axis ranges */
+ emu3B->threshold = xf86SetBoolOption(pInfo->options,
+ "EmulateThirdButtonMoveThreshold",
+ DEFAULT_MOVE_THRESHOLD);
+ /* allocate now so we don't allocate in the signal handler */
+ emu3B->timer = TimerSet(NULL, 0, 0, NULL, NULL);
+}
+
+void
+Evdev3BEmuOn(InputInfoPtr pInfo)
+{
+ /* This function just exists for symmetry in evdev.c */
+}
+
+void
+Evdev3BEmuFinalize(InputInfoPtr pInfo)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+
+ TimerFree(emu3B->timer);
+ emu3B->timer = NULL;
+}
+
+static int
+Evdev3BEmuSetProperty(DeviceIntPtr dev, Atom atom, XIPropertyValuePtr val,
+ BOOL checkonly)
+{
+ InputInfoPtr pInfo = dev->public.devicePrivate;
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+
+ if (atom == prop_3bemu)
+ {
+ if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
+ return BadMatch;
+
+ if (!checkonly)
+ emu3B->enabled = *((BOOL*)val->data);
+
+ } else if (atom == prop_3btimeout)
+ {
+ if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER)
+ return BadMatch;
+
+ if (!checkonly)
+ emu3B->timeout = *((CARD32*)val->data);
+
+ } else if (atom == prop_3bbutton)
+ {
+ if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
+ return BadMatch;
+
+ if (!checkonly)
+ emu3B->button = *((CARD8*)val->data);
+ } else if (atom == prop_3bthreshold)
+ {
+ if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER)
+ return BadMatch;
+
+ if (!checkonly)
+ emu3B->threshold = *((CARD32*)val->data);
+ }
+
+
+ return Success;
+}
+
+/**
+ * Initialise properties for third button emulation
+ */
+void
+Evdev3BEmuInitProperty(DeviceIntPtr dev)
+{
+ InputInfoPtr pInfo = dev->public.devicePrivate;
+ EvdevPtr pEvdev = pInfo->private;
+ struct emulate3B *emu3B = &pEvdev->emulate3B;
+ int rc;
+
+ if (!dev->button) /* don't init prop for keyboards */
+ return;
+
+ /* third button emulation on/off */
+ prop_3bemu = MakeAtom(EVDEV_PROP_THIRDBUTTON, strlen(EVDEV_PROP_THIRDBUTTON), TRUE);
+ rc = XIChangeDeviceProperty(dev, prop_3bemu, XA_INTEGER, 8,
+ PropModeReplace, 1,
+ &emu3B->enabled,
+ FALSE);
+ if (rc != Success)
+ return;
+
+ XISetDevicePropertyDeletable(dev, prop_3bemu, FALSE);
+
+ /* third button emulation timeout */
+ prop_3btimeout = MakeAtom(EVDEV_PROP_THIRDBUTTON_TIMEOUT,
+ strlen(EVDEV_PROP_THIRDBUTTON_TIMEOUT),
+ TRUE);
+ rc = XIChangeDeviceProperty(dev, prop_3btimeout, XA_INTEGER, 32, PropModeReplace, 1,
+ &emu3B->timeout, FALSE);
+
+ if (rc != Success)
+ return;
+
+ XISetDevicePropertyDeletable(dev, prop_3btimeout, FALSE);
+
+ /* third button emulation button to be triggered */
+ prop_3bbutton = MakeAtom(EVDEV_PROP_THIRDBUTTON_BUTTON,
+ strlen(EVDEV_PROP_THIRDBUTTON_BUTTON),
+ TRUE);
+ rc = XIChangeDeviceProperty(dev, prop_3bbutton, XA_INTEGER, 8, PropModeReplace, 1,
+ &emu3B->button, FALSE);
+
+ if (rc != Success)
+ return;
+
+ XISetDevicePropertyDeletable(dev, prop_3bbutton, FALSE);
+
+ /* third button emulation movement threshold */
+ prop_3bthreshold = MakeAtom(EVDEV_PROP_THIRDBUTTON_THRESHOLD,
+ strlen(EVDEV_PROP_THIRDBUTTON_THRESHOLD),
+ TRUE);
+ rc = XIChangeDeviceProperty(dev, prop_3bthreshold, XA_INTEGER, 32, PropModeReplace, 1,
+ &emu3B->threshold, FALSE);
+
+ if (rc != Success)
+ return;
+
+ XISetDevicePropertyDeletable(dev, prop_3bthreshold, FALSE);
+
+ XIRegisterPropertyHandler(dev, Evdev3BEmuSetProperty, NULL, NULL);
+}
diff --git a/src/evdev.c b/src/evdev.c
index 74dd04d..bb30655 100644
--- a/src/evdev.c
+++ b/src/evdev.c
@@ -396,6 +396,11 @@ EvdevProcessValuators(InputInfoPtr pInfo)
if (pEvdev->invert_y)
pEvdev->delta[REL_Y] *= -1;
+
+ Evdev3BEmuProcessRelMotion(pInfo,
+ pEvdev->delta[REL_X],
+ pEvdev->delta[REL_Y]);
+
for (i = 0; i < REL_CNT; i++)
{
int map = pEvdev->axis_map[i];
@@ -453,6 +458,7 @@ EvdevProcessValuators(InputInfoPtr pInfo)
valuator_mask_set(pEvdev->vals, i, val);
}
+ Evdev3BEmuProcessAbsMotion(pInfo, pEvdev->vals);
}
}
@@ -753,6 +759,11 @@ static void EvdevPostQueuedEvents(InputInfoPtr pInfo, int num_v, int first_v,
pEvdev->queue[i].val);
break;
case EV_QUEUE_BTN:
+ if (Evdev3BEmuFilterEvent(pInfo,
+ pEvdev->queue[i].key,
+ pEvdev->queue[i].val))
+ break;
+
if (pEvdev->abs_queued && pEvdev->in_proximity) {
xf86PostButtonEventP(pInfo->dev, 1, pEvdev->queue[i].key,
pEvdev->queue[i].val, first_v, num_v,
@@ -844,6 +855,7 @@ EvdevReadInput(InputInfoPtr pInfo)
if (errno == ENODEV) /* May happen after resume */
{
EvdevMBEmuFinalize(pInfo);
+ Evdev3BEmuFinalize(pInfo);
xf86RemoveEnabledDevice(pInfo);
close(pInfo->fd);
pInfo->fd = -1;
@@ -1334,6 +1346,7 @@ EvdevInit(DeviceIntPtr device)
EvdevInitProperty(device);
XIRegisterPropertyHandler(device, EvdevSetProperty, NULL, NULL);
EvdevMBEmuInitProperty(device);
+ Evdev3BEmuInitProperty(device);
EvdevWheelEmuInitProperty(device);
EvdevDragLockInitProperty(device);
@@ -1362,6 +1375,7 @@ EvdevOn(DeviceIntPtr device)
xf86FlushInput(pInfo->fd);
xf86AddEnabledDevice(pInfo);
EvdevMBEmuOn(pInfo);
+ Evdev3BEmuOn(pInfo);
pEvdev->flags |= EVDEV_INITIALIZED;
device->public.on = TRUE;
@@ -1388,7 +1402,10 @@ EvdevProc(DeviceIntPtr device, int what)
case DEVICE_OFF:
if (pEvdev->flags & EVDEV_INITIALIZED)
+ {
EvdevMBEmuFinalize(pInfo);
+ Evdev3BEmuFinalize(pInfo);
+ }
if (pInfo->fd != -1)
{
EvdevGrabDevice(pInfo, 0, 1);
@@ -1862,6 +1879,7 @@ EvdevPreInit(InputDriverPtr drv, InputInfoPtr pInfo, int flags)
if (pEvdev->flags & EVDEV_BUTTON_EVENTS)
{
EvdevMBEmuPreInit(pInfo);
+ Evdev3BEmuPreInit(pInfo);
EvdevWheelEmuPreInit(pInfo);
EvdevDragLockPreInit(pInfo);
}
diff --git a/src/evdev.h b/src/evdev.h
index e68f7f2..5df7d3e 100644
--- a/src/evdev.h
+++ b/src/evdev.h
@@ -136,6 +136,19 @@ typedef struct {
Time expires; /* time of expiry */
Time timeout;
} emulateMB;
+ /* Third mouse button emulation */
+ struct emulate3B {
+ BOOL enabled;
+ BOOL state; /* current state */
+ Time timeout; /* timeout until third button press */
+ int buttonstate; /* phys. button state */
+ int button; /* phys button to emit */
+ int threshold; /* move threshold in dev coords */
+ OsTimerPtr timer;
+ int delta[2]; /* delta x/y, accumulating */
+ int startpos[2]; /* starting pos for abs devices */
+ int flags; /* remember if we had rel or abs movement */
+ } emulate3B;
struct {
int meta; /* meta key to lock any button */
BOOL meta_state; /* meta_button state */
@@ -204,6 +217,16 @@ void EvdevMBEmuPreInit(InputInfoPtr);
void EvdevMBEmuOn(InputInfoPtr);
void EvdevMBEmuFinalize(InputInfoPtr);
+/* Third button emulation */
+CARD32 Evdev3BEmuTimer(OsTimerPtr timer, CARD32 time, pointer arg);
+BOOL Evdev3BEmuFilterEvent(InputInfoPtr, int, BOOL);
+void Evdev3BEmuPreInit(InputInfoPtr pInfo);
+void Evdev3BEmuPreInit(InputInfoPtr);
+void Evdev3BEmuOn(InputInfoPtr);
+void Evdev3BEmuFinalize(InputInfoPtr);
+void Evdev3BEmuProcessRelMotion(InputInfoPtr pInfo, int dx, int dy);
+void Evdev3BEmuProcessAbsMotion(InputInfoPtr pInfo, ValuatorMask *vals);
+
/* Mouse Wheel emulation */
void EvdevWheelEmuPreInit(InputInfoPtr pInfo);
BOOL EvdevWheelEmuFilterButton(InputInfoPtr pInfo, unsigned int button, int value);
@@ -214,6 +237,7 @@ void EvdevDragLockPreInit(InputInfoPtr pInfo);
BOOL EvdevDragLockFilterEvent(InputInfoPtr pInfo, unsigned int button, int value);
void EvdevMBEmuInitProperty(DeviceIntPtr);
+void Evdev3BEmuInitProperty(DeviceIntPtr);
void EvdevWheelEmuInitProperty(DeviceIntPtr);
void EvdevDragLockInitProperty(DeviceIntPtr);
#endif