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#pragma once #include "Kaleidoscope-MouseKeys.h" #include "keymap-layers.h"
#define CK(k,c) k #define ColorKeymaps(layers...) KEYMAPS(layers) #include "keymaps.h" #undef CK #undef ColorKeymaps #define CK(k,c) c #define ColorKeymaps(layers...) \ static constexpr uint8_t color_keymaps[][Kaleidoscope.device().matrix_rows * Kaleidoscope.device().matrix_columns] = { layers }; #include "keymaps.h" #undef CK #undef ColorKeymaps
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