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-rw-r--r--keylayout/Vendor_046d_Product_c216.kl29
1 files changed, 5 insertions, 24 deletions
diff --git a/keylayout/Vendor_046d_Product_c216.kl b/keylayout/Vendor_046d_Product_c216.kl
index b9d86b1..6743323 100644
--- a/keylayout/Vendor_046d_Product_c216.kl
+++ b/keylayout/Vendor_046d_Product_c216.kl
@@ -14,43 +14,24 @@
#
# Logitech Dual Action Controller
-# All buttons map to logical codes correspondent to button layout,
-# using Microsoft X-Box and Logitech F310/F710 as a reference.
#
-# NVIDIA Normalized Gamepad
-# Button "1" maps to BUTTON_X.
-key 0x120 BUTTON_X
-# Button "2" maps to BUTTON_A.
-key 0x121 BUTTON_A
-# Button "3" maps to BUTTON_B.
-key 0x122 BUTTON_B
-# Button "4" maps to BUTTON_Y.
-key 0x123 BUTTON_Y
-# Button "5" maps to BUTTON_L1.
+key 0x120 BUTTON_A
+key 0x123 BUTTON_B
+key 0x121 BUTTON_X
+key 0x122 BUTTON_Y
key 0x124 BUTTON_L1
-# Button "6" maps to BUTTON_R1.
key 0x125 BUTTON_R1
-# Button "7" maps to BUTTON_L2.
key 0x126 BUTTON_L2
-# Button "8" maps to BUTTON_R2.
key 0x127 BUTTON_R2
-# Button "9" maps to BACK.
-key 0x128 BACK
-# Button "10" maps to BUTTON_START.
+key 0x128 BUTTON_SELECT
key 0x129 BUTTON_START
-# These two keycodes are for click (press from above) on analog control sticks.
key 0x12a BUTTON_THUMBL
key 0x12b BUTTON_THUMBR
-# Left (0x00, 0x01) and right (0x02, 0x05) analog control stick.
-# (Each axis has range from 0 to 255.)
axis 0x00 X
axis 0x01 Y
axis 0x02 Z
axis 0x05 RZ
-
-# Hat.
-# (D-pad is reported as analog. Each axis has range from -1 to 1.)
axis 0x10 HAT_X
axis 0x11 HAT_Y