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-rw-r--r--keylayout/Vendor_054c_Product_0268.kl23
1 files changed, 8 insertions, 15 deletions
diff --git a/keylayout/Vendor_054c_Product_0268.kl b/keylayout/Vendor_054c_Product_0268.kl
index cc31980..f8ac6a3 100644
--- a/keylayout/Vendor_054c_Product_0268.kl
+++ b/keylayout/Vendor_054c_Product_0268.kl
@@ -15,34 +15,27 @@
#
# Sony Playstation(R)3 Controller
#
-# NVIDIA Normalized Gamepad
key 0x124 DPAD_UP
key 0x125 DPAD_RIGHT
key 0x126 DPAD_DOWN
key 0x127 DPAD_LEFT
-# Button "Select" maps to BACK.
-key 0x120 BACK
+key 0x120 BUTTON_SELECT
key 0x123 BUTTON_START
-# Button with square image maps to BUTTON_X, due to placement analogy.
-key 0x12f BUTTON_X
-# Button with triangle image maps to BUTTON_Y, due to placement analogy.
-key 0x12c BUTTON_Y
-# Button with cross image maps to BUTTON_A, due to placement analogy.
-key 0x12e BUTTON_A
-# Button with circle image maps to BUTTON_B, due to placement analogy.
-key 0x12d BUTTON_B
+key 0x12f BUTTON_A
+key 0x12c BUTTON_B
+key 0x12e BUTTON_X
+key 0x12d BUTTON_Y
key 0x12a BUTTON_L1
key 0x12b BUTTON_R1
key 0x128 BUTTON_L2
key 0x129 BUTTON_R2
-# These two keycodes are for click (press from above) on analog sticks.
key 0x121 BUTTON_THUMBL
key 0x122 BUTTON_THUMBR
-# Button with PlayStation logo maps to HOME
-key 0x2d0 HOME
+# PS key
+key 0x2d0 BUTTON_1
# Left Analog Stick
axis 0x00 X
@@ -52,7 +45,7 @@ axis 0x01 Y
axis 0x02 Z
axis 0x05 RZ
-# D-pad axes
+# DPAD
# axis 0x2c -HAT_Y
# axis 0x2d +HAT_X
# axis 0x2e +HAT_Y