diff options
Diffstat (limited to 'src/modelli/lego-piano/document.en.rest.txt')
-rw-r--r-- | src/modelli/lego-piano/document.en.rest.txt | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/modelli/lego-piano/document.en.rest.txt b/src/modelli/lego-piano/document.en.rest.txt index 309d5c6..4b7a0d0 100644 --- a/src/modelli/lego-piano/document.en.rest.txt +++ b/src/modelli/lego-piano/document.en.rest.txt @@ -249,10 +249,15 @@ And, finally, the whole assembled set: :width: 100% :type: video/mp4 -At the moment the program can't really deal with more than one key -pressed at a time, as you may have noticed at the end of that last -video. The next step is to use a soundfont library, probably -`TinySoundFount <https://github.com/schellingb/TinySoundFont>`_ or `the +That's great, but it sounds nothing like a piano. It took about two +days of experimentation, but I finally managed to get the ESP32 to use +a soundfont, via the `TinySoundFount library +<https://github.com/schellingb/TinySoundFont>`_ (actually `the ESP-optimised version -<https://github.com/earlephilhower/ESP8266Audio/tree/master/src/libtinysoundfont>`_, -which should have no problems mixing multiple notes. +<https://github.com/earlephilhower/ESP8266Audio/tree/master/src/libtinysoundfont>`_ +with `a patch +<https://github.com/dakkar/ESP8266Audio/commit/9df0586bdf7252bf635ee41fe3778105c6fefa1e>`_): + +.. video:: soundfont.mp4 + :width: 100% + :type: video/mp4 |