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Diffstat (limited to 'sensor/patchedBLE/examples/BLE_uart/BLE_uart.ino')
-rw-r--r-- | sensor/patchedBLE/examples/BLE_uart/BLE_uart.ino | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/sensor/patchedBLE/examples/BLE_uart/BLE_uart.ino b/sensor/patchedBLE/examples/BLE_uart/BLE_uart.ino new file mode 100644 index 0000000..35b570b --- /dev/null +++ b/sensor/patchedBLE/examples/BLE_uart/BLE_uart.ino @@ -0,0 +1,125 @@ +/* + Video: https://www.youtube.com/watch?v=oCMOYS71NIU + Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp + Ported to Arduino ESP32 by Evandro Copercini + + Create a BLE server that, once we receive a connection, will send periodic notifications. + The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E + Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE" + Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with "NOTIFY" + + The design of creating the BLE server is: + 1. Create a BLE Server + 2. Create a BLE Service + 3. Create a BLE Characteristic on the Service + 4. Create a BLE Descriptor on the characteristic + 5. Start the service. + 6. Start advertising. + + In this example rxValue is the data received (only accessible inside that function). + And txValue is the data to be sent, in this example just a byte incremented every second. +*/ +#include <BLEDevice.h> +#include <BLEServer.h> +#include <BLEUtils.h> +#include <BLE2902.h> + +BLEServer *pServer = NULL; +BLECharacteristic * pTxCharacteristic; +bool deviceConnected = false; +bool oldDeviceConnected = false; +uint8_t txValue = 0; + +// See the following for generating UUIDs: +// https://www.uuidgenerator.net/ + +#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID +#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E" +#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E" + + +class MyServerCallbacks: public BLEServerCallbacks { + void onConnect(BLEServer* pServer) { + deviceConnected = true; + }; + + void onDisconnect(BLEServer* pServer) { + deviceConnected = false; + } +}; + +class MyCallbacks: public BLECharacteristicCallbacks { + void onWrite(BLECharacteristic *pCharacteristic) { + std::string rxValue = pCharacteristic->getValue(); + + if (rxValue.length() > 0) { + Serial.println("*********"); + Serial.print("Received Value: "); + for (int i = 0; i < rxValue.length(); i++) + Serial.print(rxValue[i]); + + Serial.println(); + Serial.println("*********"); + } + } +}; + + +void setup() { + Serial.begin(115200); + + // Create the BLE Device + BLEDevice::init("UART Service"); + + // Create the BLE Server + pServer = BLEDevice::createServer(); + pServer->setCallbacks(new MyServerCallbacks()); + + // Create the BLE Service + BLEService *pService = pServer->createService(SERVICE_UUID); + + // Create a BLE Characteristic + pTxCharacteristic = pService->createCharacteristic( + CHARACTERISTIC_UUID_TX, + BLECharacteristic::PROPERTY_NOTIFY + ); + + pTxCharacteristic->addDescriptor(new BLE2902()); + + BLECharacteristic * pRxCharacteristic = pService->createCharacteristic( + CHARACTERISTIC_UUID_RX, + BLECharacteristic::PROPERTY_WRITE + ); + + pRxCharacteristic->setCallbacks(new MyCallbacks()); + + // Start the service + pService->start(); + + // Start advertising + pServer->getAdvertising()->start(); + Serial.println("Waiting a client connection to notify..."); +} + +void loop() { + + if (deviceConnected) { + pTxCharacteristic->setValue(&txValue, 1); + pTxCharacteristic->notify(); + txValue++; + delay(10); // bluetooth stack will go into congestion, if too many packets are sent + } + + // disconnecting + if (!deviceConnected && oldDeviceConnected) { + delay(500); // give the bluetooth stack the chance to get things ready + pServer->startAdvertising(); // restart advertising + Serial.println("start advertising"); + oldDeviceConnected = deviceConnected; + } + // connecting + if (deviceConnected && !oldDeviceConnected) { + // do stuff here on connecting + oldDeviceConnected = deviceConnected; + } +} |